Persistence Of Vision Raytracer (POV-Ray) is a fascinating scripting language. Using just a few lines of code, realistic and surreal scenes are easily described. The code is clear and intuitive: solid figures in space, textures, lights and points of view, all parameterisable. We don't know what whoever programmed POV was smoking! It is programmed surrealism. The real usefulness of POV-Ray is debatable, except for travelling to other worlds.
These are some of the examples I have generated. The code for each example is included.
Install Persistence Of Vision Raytracer and run examples in the terminal: povray example.pov

View code: povegg1.pov.html Download code: povegg1.pov



View code: povegg2.pov.html Download code: povegg2.pov

View code: sphe_ocean1.pov.html Download code: sphe_ocean1.pov

View code: planet1_ocean.pov.html Download code: planet1_ocean.pov

View code: sk_sphere2.pov.html Download code: sk_sphere2.pov